An alternative scene to Avengers: Infinity War of Thor vs Thanos. A student project.

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I like you panning shot, it resembles Avengers movies nicely.

Super fun colors, and uvs, the cutscenes were fun, if a bit dragged out

I also can't load the game as it is stuck on 90%. The demo that you presented, however, shows dynamic cameras, which I love. The concept was interesting.

I had the same bad luck as Jincks. Your game didn't load too on my computer. I'm not sure which one was yours. Was it the one with the slow motion graphic? If so I liked the idea a lot.

I cannot load your game. When I click "Run Game" I get the Unity logo with a bar stuck at ~90% beneath it that never loads. I tried in both Safari and Chrome. Your demo made it look very dynamic.

I really like the moment of choice you allow us to make - seemingly arbitrary (where to hit?), but simultaneously high stakes! Really fun slow-mo at the end. It already has a fun tone, but you could enhance it with lighting and color choices. 

This was so fun and felt very clean, I enjoyed the use of audio here. The dramatic effects are really great with the audio. I didn't notice the other Avengers at first as they blended in too much color wise to the ground. It would definitely help to pop them out so we can see them disappear.

Dramatic cut scenes really give depth to the characters' choice of where to attack. More variation in shape and color would be nice.

The environment is really well done I like it a lot. I think the camera movement is a little too slow though.

I love your dramatic pan out camera motions, it really sets the scene. The scene where everyone dies, I think just using different colors for the disappearing npcs would be best because they all look like creepers from mine craft to me.

Really like the two cinematic after making a choice but the camera moving out is a bit slow especially hitting the head.

I really like the surrounding environment that sets the mood and the dramatic animations. It would be great to also speed up the animation a bit and have the ability to move the character around to see the surrounding environment since its really well done. 

The camera panning out so slowly might have been better if it zoomed out a  bit faster, since it ends up feeling way to long.  The models look great though!